Performance Guide
Valorant FPS Boost Guide 2026: Best Settings for Max Performance
Dropping frames in Valorant is a competitive disadvantage. This step-by-step Valorant FPS boost guide covers the best video and Windows settings for low-end and mid-range PCs to achieve maximum performance and eliminate input lag.
- 11 min read
Why FPS Matters More in Valorant Than in Most Games

Valorant runs on Unreal Engine 4 and uses 128-tick servers on every official match — meaning the server samples player positions and inputs 128 times per second. To fully utilize this, your client needs to consistently produce more than 128 FPS. Beyond that, higher FPS directly reduces system latency: the gap between your physical mouse movement and what actually appears on screen. Riot Games' NVIDIA Reflex integration (supported on all NVIDIA GeForce GTX 900-series and newer) measures and minimizes this end-to-end latency, but it only delivers maximum benefit when your framerate is high and stable. Every setting in this Valorant FPS boost guide is chosen to raise your framerate, stabilize frametimes, and eliminate the input lag that costs you duels.
In-Game Video Settings: Best Valorant Settings for FPS
Open Valorant → Settings → Video. These settings have the highest impact on your Valorant FPS. The correct configuration for low-end and mid-range PCs maximizes performance without sacrificing the visual clarity needed to spot enemies.
1Resolution: 1920×1080 or 1280×720
Unlike CS2, Valorant does not allow stretched resolutions — the game is locked to 16:9 aspect ratio. Resolution remains the single biggest FPS multiplier. Dropping from 1920×1080 to 1280×720 reduces the pixel count by 56%, delivering a 40–80% FPS increase on low-end and mid-range PCs. 1280×720 is playable but noticeably softer. 1600×900 is the recommended middle ground: a meaningful FPS gain over 1080p while keeping enemy models and agent outlines reasonably sharp. Use Fullscreen mode exclusively.
Valorant locks the aspect ratio to 16:9. Attempting to force 4:3 resolutions will either be rejected or result in black bars — you cannot gain the stretched player model advantage available in CS2.2Display Mode: Fullscreen
Set Display Mode to Fullscreen. This grants the game exclusive GPU output, bypasses the Windows Desktop Window Manager (DWM) compositor, and reduces display latency. Windowed Fullscreen keeps DWM active at all times, adding 1–2 frames of latency. The difference is measurable with NVIDIA Reflex Analyzer or LDAT — use Fullscreen for maximum performance.
3Limit FPS: Always (In-game FPS cap settings)
Valorant has four separate FPS cap settings under Video → General: Foreground (In-Game), Background (Menus), Always (when window is out of focus), and Menu FPS. Set Foreground / In-Game FPS to 0 (uncapped) to let your hardware produce maximum frames. Set Background and Menu FPS to 30–60 to reduce GPU heat and power draw while tabbed out. An uncapped framerate minimizes input latency at the cost of higher GPU load — acceptable on any modern discrete GPU.
4Multithreaded Rendering: On
This is the single most impactful toggle in Valorant's video settings. Multithreaded Rendering distributes GPU command generation across multiple CPU cores, dramatically increasing FPS — especially on mid-range and budget CPUs with 4 or more cores. On almost all modern systems this should be On. The only exception is very old dual-core CPUs where the overhead of thread synchronization can cause stutters.
5Material Quality: Low
Controls surface material complexity across the map. Low strips most PBR material calculations from environments. The visual difference in a competitive match is negligible — walls and floors look slightly flatter — but on budget hardware this can add 10–20% FPS.
6Texture Quality: Low
Lower texture quality reduces VRAM usage and GPU memory bandwidth. On budget GPUs with 4–6GB VRAM, Low textures prevent VRAM overflow during busy rounds with many ability effects on screen simultaneously. Agent models and weapon skins look slightly lower resolution but enemies remain clearly identifiable at all combat ranges.
7Detail Quality: Low
Controls ambient environment detail: foliage density, prop complexity, and distant LOD models. Competitive Valorant maps have minimal foliage, so this setting has lower visual impact than in open-world games. Set to Low for maximum performance.
8UI Quality: Low
Reduces the rendering resolution of HUD elements including the minimap, ability icons, and scoreboard. The performance gain is modest (2–5 FPS on budget hardware) but every frame helps. UI sharpness at Low is still fully readable at standard monitor sizes.
9Anti-Aliasing: None
Anti-aliasing smooths jagged edges on agent outlines and weapon models but costs GPU performance. For maximum FPS on low-end and mid-range PCs, set to None. MSAA 2x is a reasonable compromise if you find aliasing on agent edges makes targets harder to track — the FPS cost is modest on mid-range hardware. MSAA 4x and above are not recommended for competitive play.
10Anisotropic Filtering: 1x
Anisotropic filtering sharpens textures at oblique angles (floors, ramps, distant corridors). At 1x it is effectively disabled. The visual difference in Valorant's clean art style is minimal, and disabling it saves GPU bandwidth for rendering more frames.
11Shadows, Bloom, Distortion, VSync: All Off
Disable each of the following: Cast Shadows (eliminates shadow rendering entirely — one of the highest GPU cost settings), First Person Shadows (removes weapon shadows), Bloom (glow effects from lights and explosions), Distortion (heat shimmer on Molotov-style abilities), and Vignette (darkened screen edges). VSync must be Off — enabling it caps FPS to your monitor refresh rate and adds multiple frames of render latency.
12Improve Clarity and Experimental Sharpening: Off
Both settings apply post-processing sharpening filters. They add GPU cost without improving enemy identification at competitive distances. Leave Off for maximum performance.
Valorant FPS Cap: The Right Way to Configure It
Valorant's FPS cap system is more granular than most games. Correct configuration is important — an incorrectly set cap can artificially limit your frames even on powerful hardware.
1In-Game / Foreground FPS: 0 (Uncapped)
Set this to 0 to remove all framerate limits during live matches. Uncapped FPS gives the GPU full freedom to produce as many frames as possible, minimizing input latency. If your GPU overheats or you hear coil whine, cap this to your monitor's refresh rate plus 10–20% (e.g., 165 for a 144Hz monitor) to smooth GPU load without capping competitive performance.
2Always / Background FPS: 30
When Valorant is running but you are tabbed out or in a menu, set the background FPS cap to 30. This prevents the GPU from running at maximum load unnecessarily between rounds or during agent select, reducing heat and power consumption without affecting in-game performance.
3Menu FPS: 30–60
The main menu does not need uncapped rendering. Setting Menu FPS to 30–60 reduces GPU heat before matches start. A cooler GPU at the start of a match maintains higher boost clocks and sustains peak performance for longer before thermal throttling.
Windows Settings That Boost Valorant FPS
Software settings outside the game have a measurable impact on Valorant performance. These changes are safe, reversible, and can add 10–30% to your framerate on low-end and mid-range PCs.
1Set Windows Power Plan to High Performance
Open Start → search "Power plan" → Choose a power plan → Select High Performance (or Ultimate Performance if available). The Balanced power plan throttles CPU and GPU clocks when Windows detects low momentary load — a pattern that causes microstutters between rounds and during brief idle frames. High Performance keeps all cores at maximum clock speed permanently. On desktops, this has no downside. On laptops, use this mode only when plugged in.
On laptops, High Performance mode significantly increases heat output and reduces battery life. Plug in before switching.2Disable Xbox Game Bar and Game Mode
Open Settings → Gaming → Xbox Game Bar → toggle Off. Then go to Settings → Gaming → Game Mode → toggle Off. Game Mode can interfere with background CPU scheduling in Valorant and cause microstutters on some systems. Xbox Game Bar runs background recording services that consume RAM and CPU even when not actively used.
3Disable Hardware-Accelerated GPU Scheduling (HAGS)
Search "Graphics settings" in Windows → toggle Hardware-accelerated GPU scheduling Off. HAGS moves GPU scheduling from the CPU to the GPU itself. While useful for some workloads, it can add frame pacing irregularity in Valorant and is not recommended unless you use DLSS Frame Generation. Turn it off for the lowest possible input latency.
On NVIDIA RTX 40-series with DLSS Frame Generation enabled, HAGS may be required. Test both on and off if you use frame generation.4Disable Vanguard-Incompatible Background Software
Valorant's Vanguard anti-cheat runs at the kernel level and monitors all active processes. Software that hooks into system calls — RGB lighting controls, overclocking utilities, some VPN clients, and certain audio drivers — can cause Vanguard to block game launch or trigger FPS drops during matches. Close all non-essential background applications before launching Valorant. Check the Valorant support site for the current list of flagged software.
Never use third-party tools that modify Valorant's memory, inject overlays into the process, or intercept GPU frames. Vanguard detects these and will result in a permanent hardware ban.5Update GPU Drivers
NVIDIA and AMD release Game Ready and Adrenalin Recommended drivers optimized for Valorant patches. Open GeForce Experience (NVIDIA) or AMD Software: Adrenalin Edition (AMD) and check for updates. Game Ready drivers can include Valorant-specific performance fixes and NVIDIA Reflex 2 updates. Always use DDU (Display Driver Uninstaller) for a clean install if you have had driver-related crashes or performance regressions.
NVIDIA Control Panel Settings for Valorant
Right-click the desktop → NVIDIA Control Panel → Manage 3D Settings → Program Settings → Add Valorant (VALORANT-Win64-Shipping.exe). Apply these settings specifically to Valorant:
1Low Latency Mode: Ultra
Ultra mode forces the GPU to queue only one frame at a time before sending it to the display — the minimum possible render pipeline depth. Combined with NVIDIA Reflex (enabled in Valorant's settings under General → NVIDIA Reflex Low Latency: Enabled + Boost), this delivers the lowest end-to-end system latency available on any PC configuration.
2Power Management Mode: Prefer Maximum Performance
Prevents GPU clock downscaling between frames. Valorant's FPS can vary sharply between simple pre-round scenes and complex team fights with multiple simultaneous abilities. Without this setting, the GPU may drop clocks during simpler frames and fail to ramp back up in time — causing visible frametime spikes during ability-heavy rounds.
3Texture Filtering Quality: High Performance
Sets anisotropic filtering to the fastest driver mode. Valorant's clean, stylized textures show minimal visible difference between Quality and High Performance modes at competitive distances, and this setting frees GPU memory bandwidth for rendering more frames per second.
4Vertical Sync: Off
Global driver override to ensure V-Sync cannot be re-enabled by any in-game or application setting. V-Sync in Valorant adds multiple frames of render latency at the driver level — always disable it both here and in-game.
AMD Software: Adrenalin Edition Settings for Valorant
Open AMD Software: Adrenalin Edition → Gaming tab → find or add VALORANT-Win64-Shipping.exe. Apply these settings specifically to Valorant:
1AMD Anti-Lag 2: On
Anti-Lag 2 synchronizes CPU and GPU frame pacing in Valorant to reduce the delay between your input and what appears on screen. It requires driver version 24.6.1 or newer. Valorant supports Anti-Lag 2 natively through in-game integration — enable it both in AMD Software and in Valorant's General settings.
Use Anti-Lag 2 only. The older 'Anti-Lag+' feature from earlier drivers is deprecated on current driver versions.2Radeon Chill: Off
Chill dynamically lowers FPS based on mouse movement to save power. In competitive Valorant this is counterproductive — it throttles framerate during calm holding positions and takes time to ramp back up when an enemy peeks, creating inconsistent frametimes exactly when stable performance matters most.
3Radeon Boost: Off
Boost dynamically reduces render resolution during fast camera movement. In Valorant, flicking and tracking moving targets are the most frequent and mechanically demanding inputs — Boost would actively reduce resolution clarity during the exact moments when you need it most. Leave it off for competitive play.
4Texture Filtering Quality: Performance
Biases anisotropic filtering toward speed over precision. The visual difference in Valorant's clean art style is negligible at competitive distances, but this setting frees up GPU memory bandwidth for higher framerates.
5Wait for Vertical Refresh: Always Off
The AMD global V-Sync override. Setting it to Always Off ensures V-Sync cannot be re-enabled by any in-game or application setting — the driver enforces tearfree-off rendering for minimum latency.
NVIDIA Reflex: The Most Important Latency Setting in Valorant
NVIDIA Reflex is built into Valorant and is supported on GeForce GTX 900-series and newer. It is the single most impactful latency-reduction feature available in the game. Find it under Settings → General → NVIDIA Reflex Low Latency.
1Set NVIDIA Reflex to: Enabled + Boost
Enabled mode aligns CPU and GPU frame submission timing to eliminate GPU render queue buildup. Boost mode additionally increases GPU clock speeds specifically to reduce render queue depth rather than for raw throughput — this specifically reduces latency rather than just increasing FPS. On GeForce RTX cards, Enabled + Boost consistently delivers 10–30ms lower system latency compared to Reflex Off, measured from mouse click to pixel change on screen.
NVIDIA Reflex requires the game to not be GPU-bound (i.e., your GPU should not be at 99% utilization). If GPU usage is consistently at 100%, Reflex cannot reduce the queue depth and will have no effect. Lower graphical settings first to free GPU headroom.2AMD FidelityFX Super Resolution (FSR): Off
Do not enable FSR in Valorant for competitive play. FSR upscales from a lower render resolution, introducing image blur on agent silhouettes and making small targets at medium distances harder to identify. The FPS gain is not worth the visual accuracy trade-off at any FSR quality preset for players who prioritize winning duels over frame count.
Expected FPS Improvements After Applying All Settings
Low-End PC (i3 / Ryzen 3 + GT 1030 / RX 550 / Integrated)
Expect 80–140 FPS at 1280×720 with all settings at Low and Multithreaded Rendering On. Without these settings, the same hardware typically struggles to hold 60 FPS consistently. The Multithreaded Rendering toggle and Windows High Performance power plan have the largest individual impact on CPU-limited low-end systems.
Mid-Range PC (i5 / Ryzen 5 + RTX 3060 / RX 6600)
Expect 250–400 FPS at 1920×1080 with all settings at Low. Mid-range systems are often GPU-limited at Medium settings — switching to Low and enabling Multithreaded Rendering typically adds 80–150 FPS. NVIDIA Reflex Enabled + Boost reduces end-to-end latency by 15–30ms compared to the default configuration.
Any PC: Stutter Elimination
Stuttering in Valorant during ability-heavy rounds is usually caused by VRAM overflow (lower texture quality), Radeon Chill throttling on AMD GPUs (disable it), or the Windows Balanced power plan failing to ramp CPU clocks in time (switch to High Performance). Applying all GPU driver settings and disabling Game Mode eliminates the majority of frametime spikes without changing any in-game setting.
Frequently Asked Questions
Yes — significantly. Dropping from 1920×1080 to 1280×720 reduces the pixel count by over 50%, which translates directly to higher framerates on low-end and mid-range hardware. Unlike CS2, Valorant does not allow 4:3 stretched resolutions, so 1600×900 is the recommended competitive compromise — noticeably more FPS than 1080p while keeping agent silhouettes sharp enough for accurate tracking.
Multithreaded Rendering is the single most impactful toggle in Valorant's video settings. Enabling it can double FPS on mid-range CPUs with 4 or more cores by distributing GPU draw calls across multiple threads. After that, resolution and shadow settings have the largest individual impact on framerate.
Yes — measurably. NVIDIA Reflex (Enabled + Boost) reduces end-to-end system latency by 10–30ms on most configurations, confirmed by Riot's own testing with LDAT hardware. This reduction is equivalent to several frames of monitor latency. It works on GeForce GTX 900-series and newer cards. AMD users should use AMD Anti-Lag 2 for comparable benefits.
Valorant's launch options through the Riot Client are limited compared to CS2's Steam interface. Riot manages most startup parameters internally. The most reliable performance gains come from in-game video settings, NVIDIA/AMD control panel configuration, and Windows system settings — not command-line flags. Avoid third-party guides recommending Valorant launch parameters that haven't been verified by Riot, as some can trigger Vanguard flags.
High average FPS with stuttering in Valorant is most commonly caused by: (1) Radeon Chill throttling FPS on AMD GPUs during low-movement frames — disable it in AMD Software. (2) VRAM overflow when abilities create many simultaneous particle effects — lower Texture and Detail Quality. (3) The Windows Balanced power plan throttling CPU clocks between rounds — switch to High Performance. In most cases, disabling Radeon Chill (AMD) or enabling Reflex + Boost (NVIDIA) resolves frametime spikes without any other changes.
On most mid-range systems, disabling HAGS improves Valorant frametime consistency and reduces input latency. HAGS can cause irregular frame delivery in Unreal Engine 4 games on some configurations. The exception is NVIDIA RTX 40-series systems using DLSS Frame Generation, where HAGS may be required. If you don't use frame generation, disable HAGS.
AMD Anti-Lag 2, available in AMD Software: Adrenalin Edition under the Gaming tab. Valorant supports Anti-Lag 2 natively — enable it in both AMD Software and in Valorant's General settings. It requires driver 24.6.1 or newer. Like Reflex, it requires GPU headroom (avoid running at 100% GPU usage) to be effective.
Not recommended for competitive play. Both FSR and DLSS upscale from a lower render resolution, which blurs agent outlines and makes precise tracking harder at medium distances. Valorant's engine already runs very efficiently at native resolution with Low settings — on low-end hardware, dropping resolution to 1600×900 or 1280×720 natively is always better than using upscaling at 1080p, because it provides cleaner pixel information for aim tracking.
You May Also Like
- DIY Mousepad Deep Clean: Revive Your Muddy Pad for Perfect Glide
- Best Budget Gaming PC Cases under $50
- CS2 FPS Boost Guide 2026: Best Settings for Max Performance
- Best Ultra-Budget DDR5 RAM for CS2 & Valorant in 2026: Kingston vs Corsair vs Crucial — Why 16GB Beats 32GB
- Best Ultra-Budget DDR4 RAM for CS2 & Valorant: G.Skill vs Corsair vs Silicon Power — CL16 Beats CL22